Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
A clockwork marshal is a former soldier who has been chosen to lead his fellow warriors. He is fitted with clockwork devices in addition to his sword that augment his strength and speed.
Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.
Avansati unitatea | Soldier |
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Advances to: | General |
Cost: | 17 |
HP: | 57 |
Movement: | 4 |
XP: | 77 |
Level: | 2 |
Alignment: | neutru |
ID | Clockwork Marshal |
Abilities: | Comanda |
clockwork blade lama | 12 - 3 corp la corp |
rezistenta atacatorului vs | |
---|---|
lama | 40% |
foc | 30% |
impact | 20% |
foc | -20% |
aur | -20% |
la distanta | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 60% |
Cave | 1 | 50% |
Coastal Reef | - | 0% |
Deep Water | 100 | 10% |
Flat | 1 | 30% |
Forest | 2 | 30% |
Frozen | 2 | 30% |
Hills | 1 | 50% |
Mountains | 2 | 50% |
Munti impasabili | 100 | 0% |
Mushroom Grove | 2 | 30% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 100 | 50% |
Village | 1 | 50% |